PETER GRUNDY

www.linkedin.com/pub/peter-grundy/0/1a3/88/

Summary

At the core, a hands-on Creative Artist, originally trained as a Sculptor.  My employment history has included: Executive Art Director, Studio Art Director, Video Game Art Director, 3-D Artist, Graphic Designer, Multimedia/Web Designer, Model Maker, Texture artist and in game level designer.

Building art teams, leveraging technology and defining game visuals are my major skill sets. Along with creating sound visual communications with publishers and leading art teams is a passion and inspiration to me. 

Core Competencies

Creative Direction and Art Direction.

Game Pitch Visualization and Publisher Relations.

Software set: Maya, Fusion360, Substance Painter, Keyshot, Arnold, Unreal 5, Unity, Adobe Suites and generic art production pipeline tools. 

Professional Experience

Circadence - Aug 2017 - Dec 2022

Art Director - www.circadence.com

•    Titles shipped: www.playincyt.com

•    Game Design, Art Direction, Visual Design, Art Production, Marketing Imagery and Company Presentations.

Sphero - April 2016 - July 2017

Visual Artist - www.sphero.com

•   Titles shipped: Ultimate Lightning McQueen and Forceband.

•    2-D and 3-D Visual Design, Art Production, Publisher relations and Creative Pre-Visualizations.

Dire Wolf Digital - 4/2012 - 5/2013

Consultant Art Director - www.direwolfdigital.com

•    Art Direction, Art Outsource management, Publisher relations.

•    Elevated studio Art quality to AAA standards .

•    Built and inspired Art Team to increase cadence and autonomy. 

NetDevil - 6/1997 – 12/2010

Studio Art Director and Co-Founder

•    Titles shipped: LEGO Universe, Warmonger, Auto Assault and Jumpgate.

•    Managed multiple teams and projects and approximately 65 artists.

•    Guided the company through 5 employee growth to 200 employees over 10 plus years.

•    Successful visual game pitches to EA, Nickelodeon, Sony and Disney.

•    Was instrumental in creating visual pitches and concepts that secured multi-million dollar LEGO, NCSoft and Codemasters projects.

•    Managed at an executive level, publisher expectations and relationships.

•    Ran and Art Director a Visual Marketing team, responsible for generating advertising material for all projects, i.e. trailers, posters, and websites.

Education

University of Brighton, UK. – First Class BA(Honors), 3D Design